Chan San Feng

Up Chan San Feng Rian White Smith Survivor Windage Log Kingbeast's Lair

Background:

Chan San Feng is a 15th Century Monk, honored by the Emperor of the Ming Dynasty Ying-Tsung with the title "Chen-Jen" or "First to have attained the Tao" and is the developer of the philosophy of movement called Tai Ch'i Ch'uan.

Chan was able to find the true mystical focus of Ch'i and has been able to reach a higher state of body,
mind and soul.

He believes he holds a "key" to the human spirit and that one day he will find the person to whom he will "pass the key".

He believes he has found the person, in San Francisco. A small child(1 yr old) by the name of Wu Hsu, son of Adam Hsu. When the time is right, Chan will pass the key to Wu.

Name: Chan San Feng
Alternate ID: 

Val Char Base Cost
30 STR 10 20
29 DEX 10 57
20 CON 10 20
12 BODY 10 4
13 INT 10 3
18 EGO 10 16
13 PRE 10 3
10 COM 10 0
20 PD 6 14
20 ED 4 16
7 SPD 3.9 31
10 REC 10 0
40 END 40 0
37 STUN 37 0
11" RUN 6 0
2" SWIM 2 0
16" LEAP 6 0

STR Roll: 15- Run:  11"
DEX Roll: 15- Swim:  2"
CON Roll: 13- Leap:  16"
INT Roll: 12-
EGO Roll: 13-
PER Roll: 12-

Disadvantages Pts
Distinctive Features: Mystical Aura Not Concealable, Noticed and Recognizable, Detectable By Mental Senses  10
Dependent NPC: Golden Child and His Family 11- (Occasionally), Incompetent (-20 points or lower), Group DNPC (x4 DNPCs)  30
Hunted: Evil Chinese Force 11- (Frequently), More Powerful, Harshly Punish, Extensive Non-Combat Influence  25
Hunted: UNTIL 8- (Occasionally), More Powerful, Watching, Extensive Non-Combat Influence  10
Physical Limitation: Anachronistic Frequently, Slightly Impairing  10
Physical Limitation: Dark Fate Infrequently, Greatly Impairing [Notes: Character will dies when he passes on his mantle to Golden Child.]  10
Psychological Limitation: Code Against Killing Common, Total  20
Psychological Limitation: Honorable Common, Total  20
Psychological Limitation: Chinese Master Uncommon, Total  15
 
XP
24
Base Points : 200
Disads Total + 150
Experience Spent + 9
Total Cost = 359

Pts.  Power/Skill/Perk/Talent END
13   Ch'i Awareness: Elemental Control, 26-point powers 
14   1) Sense Of The Spider: Danger Sense (Area: Immediate Vicinity, Function as a Sense, Sensitivity: Out of Combat) (27 Active Points) 12- 
14   2) Sight Of The Bat: Spatial Awareness (Increased Arc of Perception: 360-Degree) (27 Active Points) 
5   Mind Over Body: Elemental Control, 10-point powers 
2   1) Iron Fists: Hand-To-Hand Attack +2d6 (10 Active Points); Hand-To-Hand Attack (-1/2), Increased Endurance Cost 2x END (-1/2), Visible (-1/4)  2
5   2) Iron Mind: +10 Mental Defense (14 points total) (10 Active Points) 
5   3) Iron Skin: Damage Resistance (10 PD/10 ED) (10 Active Points) 
5   Wire-Fu: Elemental Control, 10-point powers 
7   1) Castles Without Walls: Desolidification (40 Active Points); Does Not Protect Against Damage (-1), Increased Endurance Cost 3x END (-1), Only To Pass Through Walls Power does not work in Very Common Circumstances (-1), Requires A Ch'i Roll (-1/2), Extra Time Full Phase (-1/2)  12
5   2) Gait Of The Lion: +5" Running (11" total) (10 Active Points)  1
3   3) Hands Of The Spider: Clinging (normal STR) (10 Active Points); Cannot Resist Knockback (-1/4), Must Be Able To Perch Power does not work in Uncommon Circumstances (-1/4) 
5   4) Wild Horse Leaps: Leaping +10" (16" forward, 8" upward) (10 Active Points)  1
3   Dragon Sleeps: Life Support , Longevity: 800 Years 
5   Mental Awareness 
     
   Tai Ch'i Ch'uan   
5   1) Dragon Uncoils: 1/2 Phase, -2 OCV, +1 DCV, STR +4d6 Strike   
5   2) Embrace Tiger: 1/2 Phase, +0 OCV, +0 DCV, +15 STR, Target Falls   
4   3) Repulse Monkey: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort   
3   4) White Crane Spreads Wings: 1/2 Phase, +0 OCV, +1 DCV, STR +v/5, Target Falls   
4   5) White Snake Strikes: 1/2 Phase, +0 OCV, +2 DCV, STR +2d6 Strike   
     
20   +2 Overall   
5   +1 with HTH Combat   
      
3   Acrobatics 15-   
5   Breakfall 16-   
3   Climbing 15-   
1   Language: English (Chinese Native) (Basic Conversation)   
7   Power (Ch'i Control) (EGO-based) 15-   
2   PS: Herbalist 11-   
2   PS: Taoist Priest 11-   
3   Stealth 15-   
3   Scholar   
2   1) KS: Botany (INT-based) (3 Active Points) 12-   
1   2) KS: Chinese Healing (2 Active Points) 11-   
1   3) KS: Chinese History (2 Active Points) 11-   
1   4) KS: Martial Styles (2 Active Points) 11-   
2   5) KS: Mysticism (INT-based) (3 Active Points) 12-   
2   6) KS: Philosophy (INT-based) (3 Active Points) 12-   
     
     
     
     
 91 : Powers Cost
 84 + Skills Cost
 184 + Characteristics Cost
 359 = Total Cost
Base OCV:  10 Base DCV:  10
Adjustment+    Adjustment+   
Final OCV:    Final DCV:   
 
Levels: +2 Overall,+1 with HTH Combat

Combat Maneuvers
Name Phase OCV DCV Effect
Block 1/2 +0 +0 Block, Abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 --- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4DC to attack
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged attacks only
Strike 1/2 +0 +0 STR or weapon
Dragon Uncoils 1/2 -2 +1 STR +4d6 Strike
Embrace Tiger 1/2 +0 +0 +15 STR, Target Falls
Repulse Monkey 1/2 +2 +2 Block, Abort
White Crane Spreads Wings 1/2 +0 +1 STR +v/5, Target Falls
White Snake Strikes 1/2 +0 +2 STR +2d6 Strike

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMod 0 -2 -4 -6 -8 -10

DEX: 29 SPD: 7 ECV: 6
Phases: 2, 4, 6, 7, 9, 11, 12
20 PD (10 rPD) 20 ED (10 rED) MD: 0
END: 40 STUN: 37 BODY: 12